model geometry: rational Bezier curves, surfaces and regions
element size control: local, curvature-based, background tree based
algorithm: quad/octree-based technique
elements: linear and quadratic edges, triangles, quadrilaterals, tetrahedrons, pyramids, wedges and hexahedrons
renumbering: nodal (Sloan)
platforms: Unix, Linux, Windows
message passing: MPI, Parmacs
visualisation: Elixir X-Window graphic library by P. Krysl (Unix and Linux only)
Screen Shots:
The following screen shots present parallel discretization of a tunnel in a rock mass
(two tubes - one completed including lining and one not yet fully excavated)
on three slave processors (morpheus, zeus05 and zeus02) controlled by the master processor (cml).