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Tables
Table 1:
Algorithm of the projection of point
to a curve.
Table 2:
Algorithm of the projection of point
to a surface.
Table 3:
Algorithm of the projection of point
to a Bezier triangular patch.
Table 4:
Statistics of mixed meshes.
Table 5:
Statistics of all-quadrilateral meshes.
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Daniel Rypl
2005-12-07