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Patch Discretization

The patch discretization is accomplished using a fictitious planar surface which is automatically created on the background of the patch and which encloses it entirely. The same algorithm as described in Section Surface Discretization (Sequential Mesh Generation) is employed. The only difference consists in the fact that the created mesh entities are classified to the patch (and not the surface).



Next: Shell Discretization Up: Mesh Generation Previous: Surface Discretization

Daniel Rypl
2005-12-07