14 if (
Pd &&
Pd != owner)
const Geometry * give_Geom(void) const
const Problem * give_Pd(void) const
void set_GC(const GeometryComponent *owner)
const Problem * Pd
Pointer to owner = parent problem.
const Geometry * Geom
Pointer to owner == parent geometry.
void set_Pd(const Problem *owner)
*** *** *** *** CLASS COMPONENT *** *** *** ***
void set_Geom(const Geometry *owner)
const GeometryComponent * GC
Pointer to owner == parent geometry component.